The Wreck Captain
The WreckBoss

- Health at level 1
- 70,000 (the same for any crew; health and damage grow with the level (the curve); the Wreck's 5× health and 0.7× damage included)
Attacks
| Attack | Damage at level 1 | Wind-up | Shape | Extra |
|---|---|---|---|---|
| Chop | 35.9 | 0.7 s | cone, 2.6 m | |
| Cleave | 44.6 | 2 s | cone, 3.4 m | turns with the one it fights and follows them |
| Skull Crack | 31.9 | 2 s | circle, 1.6 m | stun 1.4 s, on whoever it targets |
| Rotgut | 12.8 | 2 s | circle, 2.2 m, thrown up to 9 m | poison 5/s for 6 s |
| Slam | 63.8 | 2.5 s | circle, 4.5 m | knocks back |
Learned at higher Wreck levels
| From level | Move | Damage at that level | Wind-up | What it does |
|---|---|---|---|---|
| 6 | Anchor Drop | 285 | 2.5 s | lands on whoever stands farthest, a one-shot: from level 10 more than a damage dealer or a healer has in the gear worn there (626 at 10, 1,572 at 15), and from level 19 more than a Guardian has too |
| 10 | Bilge Flood | — | 2 s | leaves 2 pools of dirty water |
The fight's clock
- 0:50 THE SHALLOWS STIR: 6 × Shore Crab
- 2:30 THE DROWNED RISE: 2 × Drowned Warrior
- 4:10 MORE FROM THE SHALLOWS: 8 × Shore Crab
- 5:50 THE WRECK EMPTIES: 2 × Drowned Warrior, 2 × Drowned Skeleton
- 7:30 THE SAND MOVES: 10 × Shore Crab
- 9:10 THE LAST OF THE CREW: 3 × Drowned Warrior
- 30% health he enrages
- 11:15 the hard enrage: he hits far harder and attacks faster from then on
- Level 14+, at 50% ALL HANDS: his crew shields him, 90% less damage while any of them stands