Alamayo World Wiki
Rogue
Damage

Rogue

Health
242 at level 10
Crit
20%
Armour
10%
Global cooldown
1 s

Bodies

Any of these, picked when you make the character. Bodies and looks.

Man
Man
Woman
Woman
Skeleton
Skeleton
Goblin
Goblin

Powers

Damage, healing and shields grow with your level (up to 10) and with the Power on your gear. Everything else stays. Levels 1–5 each teach a power; from 6, skill points, and at 10 Mastery.

Dagger Flurry1 Auto-attack · Level 1 · off the global cooldown

The auto-attack: a cut every half second, +25% from behind. Cold Blood: once your chance to crit passes 50%, every 1% more makes your crits on bosses and elites 3% harder; past 80%, every 1% more also adds 1.6% to Dagger Storm's cleave (67% of the blow at 100%).

Damage
11 / 11 / 14 a swing, in turn
Reach
2 m
Every
0.55 s
ShankQ · Level 1

One hard stab: 32 damage, +25% from behind.

Damage
28
Reach
2 m
Cooldown
6 s
Stealth2 · Level 3

Unseen, threat wiped. Breaking it gives +25% damage for 15 s.

Cooldown
60 s
Deep DaggerE · Level 2

A bleed: 2 a second per stack, stacks to 10, lasts 60 s.

Damage
7
Bleed
2 a second a stack, up to 10 stacks, 60 s
Reach
2 m
Cooldown
30 s
Dagger StormR · Level 4

15 s: 8 damage a second to everything within 3.5 m, and every blow you land cuts every other foe within 5 m of your target for 35% of it.

Damage
7 a second within 3.5 m for 15 s
Cooldown
20 s
FrenzyF Ultimate · Level 5

8 s: +60% damage, faster, every third hit crits, bleeds tick harder. Back in 60 s: every Shank that lands takes 3 s off. Never back sooner than half that, and nothing counts while it is up.

Lasts
8 s
Cooldown
60 s always running, in a fight and out; never back sooner than 30 s
RollShift Movement · Level 1 · off the global cooldown

A roll. Mid-air it is a dash. Two charges; one comes back every 30 s.

Charges
2, one back every 30 s

Skill tree

Three branches. A capstone costs 13 points in one branch, so no build has two. Plan a build

Weapons