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The Long Dusk

Level 10FinaleBest with 5

From and to Moth

Open the gate in the Garden wall and clear the Orchard when the mist is up. The Gilded Weaver waits in the middle of it. Then tell Moth what glowed.

To do

  • Open the gate in the Garden wall (G)
  • Clear the Orchard: the Gilded Weaver, down

Rewards

29,340 XP

Pick one: Wrecker's Gaff ★ or Hull-Plank Shield ★ or a random rare piece for your class, item level 10 ★

In the quest's words: your pick, rare with a forge star: a weapon, an off-hand or a piece for you; and a Jar of Dusk.

Before and after

After Nightcaps. Shows from level 10.

What they say

When offered

“gm, anon. it's dusk. that's when the other side of the wall wakes up.”

“behind the gate it's the old orchard, run wild. and one very large spider who thinks it's all hers.”

“take a crew. five is best. clear it, and come back and tell me what glowed.”

While you work

“the gate, the mist, the big spinner. take your crew. I'll keep the lamps lit.”

When you hand it in

“you cleared it? the whole orchard? the mist is thinner already. I can see my boots.”

“she kept everything gold. some of it is yours now. tell Sorrel her mushrooms are safe. she'll cry a little.”