Alamayo World Wiki

Starcatcher

WeaponLegendary
Starcatcher
WeaponFirebrand
LegendaryItem level 40
+36 Power
+27 Edge
+18 Tempo
+10 Grit
Requires level 10
In Bellows every crit from Firebolt, Pyre or Flashfire calls a falling star down on its target and everything near it, as hard as the crit, and Bellows burns half a second longer (3 s at most).
“It fell for three nights. The fourth night, someone caught it.”
Slot
Weapon
Class
Firebrand
Stats, in order
Power › Edge › Tempo › Grit (what the order does)
Drops from
The Wreck, level 10 and up
Breaks down into
23 Tidesteel (at the card's level)
Trades
On the market only
Legendary effect

In Bellows every crit from Firebolt, Pyre or Flashfire calls a falling star down on its target and everything near it, as hard as the crit, and Bellows burns half a second longer (3 s at most).

Starcatcher in hand
With its effect

How it drops and trades

  • When a Wreck run at level 10 or higher is completed, each person rolls 1 in 1,000 for a legendary of their class, on top of the normal loot: its weapon or its trinket, even odds, so 1 in 2,000 for this one. Runs 4–6 of your day roll half that, later runs a quarter. There is no pity: every roll is the same.
  • Always legendary, and numbered: the first one found is Starcatcher #1. Its item level is the run's: 10 + 3 × the Wreck level. Wearing it needs level 10.
  • Each star and temper rank makes its effect 5% stronger, up to +35% at 7. Tempering it costs 4× the Tidesteel.
  • You can wear one legendary weapon and one legendary trinket at a time.
  • It trades on the market only, never in a trade window. A new listing is announced and shows at once, but nobody can buy it for the first 10 minutes. The seller can take it back in that time.

Where it comes from

  • The Wreck 1 in 2,000 a completed run at level 10+ (1 in 1,000 for a legendary of your class)