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Sea-Glass Charm

Off-hand
Sea-Glass Charm
Off-handFirebrand, Shaman, Cleric
UncommonItem level 4
+2 Power (+2% damage and healing)
+1 Grit (+1% health)
Requires level 4
“A round piece of green beach glass. Nice to hold.”

Beside each stat: what it gives with nothing else worn. On top of other gear it gives less (the curves).

Slot
Off-hand
Class
Firebrand, Shaman, Cleric
Stats, in order
Power › Grit › Tempo (what the order does)
First drops at
item level 4
Drops at item level
4–9 (the mob's level)
Salvages into
1 Salvage (at the card's level)
Trades
Yes, until you equip it: then it is bound to that character

Dropped by

The chance a kill carries it, alone and at the mob's own level, for a Firebrand or Shaman or Cleric. Gear always drops for your own class. In a crew each person rolls their own, a little lower each.

EnemyLevelChance a killAs
The Mansion Crab Rare59.92%Common 0.7% · Uncommon 7.35% · Rare 1.75% · Epic 1 in 857
Veteran Racer Elite5–68.06%Common 0.7% · Uncommon 7.35% · Epic 1 in 14,286
Barnacle Bill Rare74.25%Common 0.3% · Uncommon 3.15% · Rare 0.75% · Epic 1 in 2,000
Lamp-Eye Rare94.25%Common 0.3% · Uncommon 3.15% · Rare 0.75% · Epic 1 in 2,000
The Scrap King Boss93.5%Common 0.3% · Uncommon 1 in 667 · Rare 3% · Epic 1 in 2,000
Drowned Warrior Elite83.45%Common 0.3% · Uncommon 3.15% · Epic 1 in 33,333
Drowned Galley Guard Elite7–83.45%Common 0.3% · Uncommon 3.15% · Epic 1 in 33,333
Wrecker Bruiser Elite8–93.45%Common 0.3% · Uncommon 3.15% · Epic 1 in 33,333
Old Salt Elite93.45%Common 0.3% · Uncommon 3.15% · Epic 1 in 33,333
Racing Reject 4–51.05%Common 0.7% · Uncommon 0.35%
Wrecker Scout 4–51.05%Common 0.7% · Uncommon 0.35%
Drowned Skeleton 6–70.75%Common 0.5% · Uncommon 0.25%
Drowned Cook 7–80.45%Common 0.3% · Uncommon 1 in 667
Wrecker 7–80.45%Common 0.3% · Uncommon 1 in 667
Wrecker Slinger 7–80.45%Common 0.3% · Uncommon 1 in 667
Tide-Drowned 7–80.45%Common 0.3% · Uncommon 1 in 667

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