Bottled Spark
Off-hand
Bottled Spark
Off-handFirebrand, Shaman, Cleric
UncommonItem level 1
+1 Power (+1% damage and healing)
Requires level 1
“A spark in a bottle. It keeps trying to get out.”
Beside each stat: what it gives with nothing else worn. On top of other gear it gives less (the curves).
- Slot
- Off-hand
- Class
- Firebrand, Shaman, Cleric
- Stats, in order
- Power › Tempo (what the order does)
- First drops at
- item level 1
- Drops at item level
- 1–6 (the mob's level)
- Salvages into
- 1 Salvage (at the card's level)
- Trades
- Yes, until you equip it: then it is bound to that character
Dropped by
The chance a kill carries it, alone and at the mob's own level, for a Firebrand or Shaman or Cleric. Gear always drops for your own class. In a crew each person rolls their own, a little lower each.
| Enemy | Level | Chance a kill | As |
|---|---|---|---|
| Old Pinchy Elite | 3 | 11.5% | Common 1% · Uncommon 10.5% · Epic 1 in 10,000 |
| The Mansion Crab Rare | 5 | 4.25% | Common 0.3% · Uncommon 3.15% · Rare 0.75% · Epic 1 in 2,000 |
| Veteran Racer Elite | 5–6 | 3.45% | Common 0.3% · Uncommon 3.15% · Epic 1 in 33,333 |
| Sand Crab | 1–2 | 1.5% | Common 1% · Uncommon 0.5% |
| Light-Fingered Crab | 1 | 1.5% | Common 1% · Uncommon 0.5% |
| Shore Crab | 2–3 | 1.5% | Common 1% · Uncommon 0.5% |
| Wrecker Scout | 3 | 1.5% | Common 1% · Uncommon 0.5% |
| Racing Reject | 4–5 | 0.45% | Common 0.3% · Uncommon 1 in 667 |
| Wrecker Scout | 4–5 | 0.45% | Common 0.3% · Uncommon 1 in 667 |
| Drowned Skeleton | 6–7 | 0.225% | Common 1 in 667 · Uncommon 1 in 1,333 |
Also from
- Crew Up reward
- The Keeper's Locker daily
- The tide your share